Tile is the purchase units of land in Earth2 ecosystem, and they generate various resources. Earth2 is a metaverse platform that allows users to purchase, own, live and trade virtual land.
Tiles are the basic units of land in the Earth2 ecosystem. They are equivalent to a 10m x 10m plot of land in the real world. One of the unique features of Tiles is that they evaporate Ether – a type of digital currency. This Ether is then collected and transformed into Essence, which can be used for a variety of purposes such as buying civilizations, cydroids, and other virtual assets.
Apart from generating Ether, Tiles also produce resources such as oil, gold, silver, wood, water, etc., which can be used to build structures and create materials. This reduces the need for users to purchase these resources elsewhere, making land ownership in Earth2 more self-sufficient.
When you purchase land in Earth2, it is treated as an asset that is owned by you, similar to a bank statement. You can then sell your land on the marketplace to anyone who is interested in acquiring it. Some premium lands like the Statue of Liberty in New York City have already been sold for over $50,000 USD.
Earth2 lands and Tiles are more than just virtual real estate; they are assets that can produce income streams and be traded for substantial amounts of money. By owning Earth2 land, you can not only tap into the potential financial benefits of virtual real estate but also participate in building a new global community in this metaverse platform.
FEATURES | TIER 1 | TIER 2 |
---|---|---|
Ways to buy the Tile | Marketplace (Player-to-Player) / Upgrade from Tier 2 (Future Feature) | E2 / Marketplace (Player-to-Player) |
Tile Price | Pricing Structure Remains as is. | An affordable Base Class Tile with limited attributes starting at E$0.10. |
Tile Price | Pricing Structure Remains as is. | An affordable Base Class Tile with limited attributes starting at E$0.10. |
LIT (Periodic Bonus) | Yes | No |
EPL | Yes | No |
Land Class | 1-5 | No |
Promised Essence (EDC) | Only for ORIGINAL Tier 1 properties assigned by Earth 2 (not upgraded Tier 1 properties) | No |
Ether-Essence Conversion | Guaranteed | Unpredictable |
Essence Generation | Guaranteed | Unpredictable |
Jewel Spawning | Marketplace (Player-to-Player) / Upgrade from Tier 2 (Future Feature) | E2 / Marketplace (Player-to-Player) |
Jewel Slots | 5 or more | 3 |
Referral Code Bonus | 7.5% | 5% |
Referral Code Name | Customisable | Generically Generated |
EcoSim Building Cap* | No | Yes |
Discoverable Resources* | Full | Restricted |
Resource Saturation* | Normal | Restricted |
Governance* | Full | Diluted |
Will be able to support ads* | Yes | No |
Additional Bonuses to be released progressively* | Yes | Limited |
* = coming soon / to be revealed at a later date